By making the structures adaptable and effective, structural patterns provide guidance on how to put classes and objects together to create bigger structures. They aid in preventing the need for the entire system to alter when one component changes.
Example: Adapter Pattern
Objects with different interfaces can work together thanks to the Adapter design. Let's say you need to use an outdated library that only supports USBConnector with an application that has a new interface called LightningConnector.
class USBConnector: def connect_via_usb(self): print("Connected via USB") class LightningConnector: def connect_via_lightning(self): print("Connected via Lightning") class USBToLightningAdapter(LightningConnector): def __init__(self, usb_connector): self.usb_connector = usb_connector def connect_via_lightning(self): self.usb_connector.connect_via_usb() print("Adapted to Lightning") # Usage old_device = USBConnector() adapter = USBToLightningAdapter(old_device) adapter.connect_via_lightning() |
The USBToLightningAdapter in this example modifies a USB connector for usage in situations where a Lightning connector is anticipated.
By making the structures adaptable and effective, structural patterns provide guidance on how to put classes and objects together to create bigger structures. They aid in preventing the need for the entire system to alter when one component changes.
Example: Adapter Pattern
Objects with different interfaces can work together thanks to the Adapter design. Let's say you need to use an outdated library that only supports USBConnector with an application that has a new interface called LightningConnector.
class USBConnector: def connect_via_usb(self): print("Connected via USB") class LightningConnector: def connect_via_lightning(self): print("Connected via Lightning") class USBToLightningAdapter(LightningConnector): def __init__(self, usb_connector): self.usb_connector = usb_connector def connect_via_lightning(self): self.usb_connector.connect_via_usb() print("Adapted to Lightning") # Usage old_device = USBConnector() adapter = USBToLightningAdapter(old_device) adapter.connect_via_lightning() |
The USBToLightningAdapter in this example modifies a USB connector for usage in situations where a Lightning connector is anticipated.
Python is commonly used for developing websites and software, task automation, data analysis, and data visualisation. Since it's relatively easy to learn, Python has been adopted by many non-programmers, such as accountants and scientists, for a variety of everyday tasks, like organising finances.
Learning Curve: Python is generally considered easier to learn for beginners due to its simplicity, while Java is more complex but provides a deeper understanding of how programming works.
The point is that Java is more complicated to learn than Python. It doesn't matter the order. You will have to do some things in Java that you don't in Python. The general programming skills you learn from using either language will transfer to another.
Read on for tips on how to maximize your learning. In general, it takes around two to six months to learn the fundamentals of Python. But you can learn enough to write your first short program in a matter of minutes. Developing mastery of Python's vast array of libraries can take months or years.
6 Top Tips for Learning Python
The following is a step-by-step guide for beginners interested in learning Python using Windows.
Best YouTube Channels to Learn Python
Write your first Python programStart by writing a simple Python program, such as a classic "Hello, World!" script. This process will help you understand the syntax and structure of Python code.
The average salary for Python Developer is ₹5,55,000 per year in the India. The average additional cash compensation for a Python Developer is within a range from ₹3,000 - ₹1,20,000.
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